Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
iRacing are currently deploying a hotfix for their current 2023 Season 4 build that mainly seems to fix some visual issues and also stops a gate at Kern County from snagging cars as they drove by.
Changelog:
SIMULATION:
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Dirt Racing
Fixed an issue with excessive grip and smoke generation on dirt track surfaces that are on top of asphalt surfaces.
Replays
Fixed an issue with replays where strange shadowy areas could appear on, across, or near track edges and surfaces.
CARS:
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Dallara IR18
Fixed an issue where some body kit elements were removed while having the New Damage Model applied, but were later not reattached. They were found on the garage floor, and have been reattached!
Ferrari 296 GT3
For the New Damage Model, strengthened the nose and rear panels, and slightly strengthened the wheels.
Super Formula SF23
Fixed an issue with the available Sponsors and fonts for this car in the Paint Shop.
TRACKS:
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Kern County Raceway Park
(Asphalt Track) Fixed an issue where a gate along the back wall could snag cars that got too close.
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