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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

Game DatabaseRSC contains a database of 154 developers, 469 software titles, 374 cars, 42 bikes, 242 tracks and more...
Seven software titles indexed starting from 1984.

Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).

Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.

RSC Podcast RSC Podcast Episode 8 – Richard Burns Rally Special

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Sim racing historic databaseRSC contains a database of news items. Our #OnThisDay page shows current day and current week of years past...
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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Nano Games have announced that Heavy Duty Challenge, a title that seems to be trying to go toe to toe with SnowRunner eventually, will be released late next year and is currently available for wishlisting on Steam.

Press release:

Start your engines, truckers! Heavy Duty Challenge is in the works and will hit Steam in Q4 2021
This extreme off-road simulation game is under development and will launch on Steam in Q4 2021 with the consoles releases coming at a later date.

Drive a wide selection of huge and powerful trucks, overcome multiple, massively challenging terrains, and reach the top of the leaderboards to become an ultimate champion of truck trials. And if you like what you see, add the game to your wishlist on Steam, to be always up-to-date with all the news from the development.

Non-racing, but extremely competitive

Heavy Duty Challenge is a challenge-based, non-racing motorsport game in which truck drivers prove their skills by overcoming difficult terrain and obstacles. Drive through rocky fields of European quarries and finish every level with more precision and with a better skill than your opponents!

Inspired by Europa Truck Trial Motorsport Championships

A real-life event that is taking place all around Europe where professional truck driver teams have been competing against each other for over 30 years to win a champion title in truck trials. Heavy Duty Challenge is also licensed by Europa Truck Trial organizer.

Key Features:

– Authentic simulation of off-road driving experience.
– 12 real trucks, each with a unique cabin view.
– 5 real locations recreated from actual truck trail championship areas.
– Various customization options.
– Realistic off-road physics and deformable terrain.
– Lifelike visual and sound effects to enhance the experience.
– Two perspectives: cabin view and TPP with 5 additional camera angles.
– Competitive mechanics: leaderboards.
– Gamepad and steering wheel support.
– Championship Event and Career Mode!

Heavy Duty Challenge will put players in the driver seats of enormous trucks in late 2021.

About Nano Games
Nano Games is an independent game development studio based in Cracow, Poland. The company focuses on the development of games targeted at a broad worldwide audience. We specialize in simulation games. Our goal is to create unique and exciting entertainment experiences by creating innovative and high-quality games.

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