If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Competition Company have released a Rennsport companion app so that you can see the latest patch notes, the latest news, see scheduled ESL events, see race results, manage your cars and their liveries, track your game progress, collect esport driver autographs and more.
If the product was actually available to more than a very select audience I feel like this would be appropriate. But honestly this is a bit crazy for me to take in…
View this video on YouTube: https://youtu.be/zGhkzWfsn1U and please consider subscribing to RSC’s main channel.
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