Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Originally working in military simulator design, this Michigan-based studio developed Zone Raiders for Virgin Interactive before moving to Electronic Arts for publishing their second PC title, Sports Car GT, when Westwood Studios (their SCGT development partner) was acquired by the software giant.
Known primarily for their mod-friendly SCGT and rFactor racing platforms, ISI also developed Formula One and NASCAR titles on PC for Electronic Arts, but perhaps their lasting contribution to the genre was the licensing of the isiMotor engine that allowed studios such as 2Pez, Blimey! Games, KW Studios, Motorsport Games, Reiza Studios, SIMBIN Studios, Slightly Mad Studios, The Sim Factory, Tiburon and rFactor 2‘s ongoing developer Studio 397 to begin with or release on an evolution of their software.
Another fork of the isiMotor engine, rFpro, continues to be developed and is used by a wide array of automotive companies for both road and motorsport simulation.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
This cool concept car mod was produced by ASR Formula and developed with the assistance of IndyCar champion Simon Pagenaud.
Trailer:
View this video on YouTube: https://youtu.be/btSVh-02zXs and please consider subscribing to RSC’s main channel.
Their text:
This car was developed by ASR Formula, with the extraordinary participation of the Indy champion Simon Pagenaud, whom we thank very much for the feedback and advice he has given us.
Special thanks to David Rocha, owner and builder of the excellent SRP pedalboards, with whom we developed and tested this mod.
Special thanks to the owners of the Zandvoort circuit.
Special thanks to Ilja Yusupov (creator of the Content Manager) for the help and friendship.
And finally we thank all those who have kindly wanted to grant their image on this mod:
Carman Simulatori / Sim Speed Room E Sport MARKETPLACE
DrivingItalia / Driving Simulation Center
TKR ThijsKiensRacing.nl
Jaxx Vane Studio by Stefano Casillo
RSL Esports
SSi Racing School
Ddntube
M-Creations Web La tua Agenzia Web
OnWheelsTV
Todo Fierro
Whale Life ProductionsNov 20, 2020 – v1.01
ASR-H 2020, By ASR FormulaRead carefully:
when you subscribe to ASR Formula digital content you must be aware that
1) The product being a digital content is not refundable, as it is not physically returnable by the user who subscribes to it.
2) Read carefully the description of the digital product before submitting for subscription
3) By submitting your request, you agree that the donation or payment comes completely from your knowledge and means and a refund cannot be requested.
(NON REFUNDABLE).This car was developed by ASR Formula, with the extraordinary participation of the Indy champion Simon Pagenaud, whom we thank very much for the feedback and advice he has given us.
It has also received an update.
Changelog:
– Add Bruno Senna
– Add No Halo Version
– Update SoundNote: please delete the old version completely
Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.