Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
In a post on Patreon the Ages of Speed developers have confirmed that the 1933 Napier-Railton aero-engined race car is coming to their game. The car holds the Brooklands lap record of 143.44mph, set in 1935, and is powered by a W12 airplane engine with three different exhaust systems.
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