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Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

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EA have released a new patch for F1 23 that adds the Replay Event feature, tweaks drivers ratings and fixes a number of issues, but notably doesn’t make the software run as problem-free as it probably should have upon release.

You can read about the Replay Event feature below the patch notes. Driver ratings now include results from the Miami Grand Prix through to the British Grand Prix.

Patch notes:

– Addition of F1® Replay Event Type in F1® World
– Addition of AI drivers to League Racing
– Fixed an issue where, in some instances, unrealistic lap times could be set in Time Trial after triggering an Instant Replay. All Time Trial Leaderboards have been reset.
– Fixed an issue where in Two Player Career drivers would receive an incorrect tyre allocation at weekends following one with a Sprint
– Fixed an issue where Qualifying Practice Programmes would be much harder than other programs in Career
– Fixed an issue where the pit lane speed limit in Jeddah was incorrect
– Fixed an issue where some session start times were incorrect at Bahrain and Jeddah
– Fixed an issue where ‘Rival Telemetry mode’ in Time Trial was not working
– Fixed an issue where too many resource points were awarded despite the settings being set to ‘reduced’ in Career modes
– Fixed an inaccuracy where the DRS light would be present on some F2 cars
– Fixed an issue where DRS could be activated when behind another driver as soon as they leave the pitlane at Austria
– Fixed an issue where timer may display incorrect time when spectating qualifying sessions
– Fixed an issue where, in some instances, Invite Friends list would be blank when having a large number of friends
– Fixed an audio issue where, in some instances, Max Verstappen would be given Driver of the Day instead of the actual awardee
– Fixed an issue where the race engineer would be hopelessly optimistic
– Fixed an issue where ‘Resource Rundown Screen’ would not show all earned Development Resource Points and Boosts in Career modes
– Improved AI speed when set above 100 difficulty
– Fixed an issue where players would be unable to join a LAN game
– General Stability Improvements
– Various Minor Fixes

Remaining issues being investigated:

– Unexpected bump at Spain pit entry
– Track limits throughout Las Vegas
– Multiple track limit warnings at Australia, Turn 4
– Immediate disqualification after a Formation Lap in Multiplayer
– Goals being locked in F1® World
– Loss of Force Feedback on Thrustmaster T300 (PC) (Click here for more information)
– Issues with Force Feedback on Logitech wheels (Click here for more information)
– Brightness, Contrast, Saturation, and Lens Flare options are non-functioning in Photo Mode
– Pixelated/jagged texture effect on Halo in Night races
– Blurry textures at mid-long range distances (PC)
– HDR too dark in some menus (PS5)
– Sponsor boards in Singapore are unlit for some players (Xbox & PlayStation)
– Low framerate when driving through smoke
– Logitech TrueForce is unavailable on Xbox
– Other various Force Feedback issues across multiple platforms

Remaining issues fixed in next patch:

– Equal performance is locked to “on” in LAN mode

Press release:

GO HEAD-TO-HEAD WITH MAX VERSTAPPEN IN EA SPORTS™ F1® 23 AND TACKLE EXCITING NEW ‘F1® WORLD’ CHALLENGES
New ‘F1® Replay’ Events, Studio-Curated Scenarios, Enhanced League Experience and Sports Items Added to the Game
The First Driver Ratings Update Is Now Live

Redwood City, Calif. – July 25, 2023 – Today Electronic Arts Inc. (NASDAQ: EA) announces new game updates and real-world challenges coming to EA SPORTS™ F1® 23. ‘F1® World’, the in-game hub connecting drivers with more ways to engage with the sport they love through regular content updates, will introduce a new ‘Pro Challenge’ at the end of August, where fans will be able to go wheel-to-wheel with EA SPORTS ambassador Max Verstappen in a ghost lap time trial. Launching today, the first ‘F1® Replay’, Racenet’s new mobile app for ‘Leagues’ and updated Driver Ratings based on their real-season performance will enhance player experience and continue to bring the game and sport closer together.

“We are really excited to provide fans with new racing challenges, including the opportunity to test their skills against in-game ghost laps of real-world F1® drivers, starting with the current Championship leader,” said Lee Mather, Senior Creative Director at Codemasters. “Our new ‘Pro Challenge’ will become a key feature in ‘F1® World’ hub awarding racers both glory and exclusive items.”

The first ‘F1® Replay’ launches today, allowing armchair F1® drivers to relive previous races in the 2023 season by taking control of any of the 20 drivers in a replica Grand Prix. Starting with the FORMULA 1 GULF AIR BAHRAIN GRAND PRIX 2023, each week a new race from the 2023 calendar will be included.

Over the course of the next month, ‘F1® World’ will host a series of studio-curated scenarios that test even the most seasoned veteran. These will star some fan-favourite drivers including George Russell (July 24), Fernando Alonso (July 31), Valtteri Bottas (August 8) and Oscar Piastri (August 22). ‘F1® World’ will continue to supply regular gameplay updates, earning players exclusive team and seasonal rewards, such as special edition liveries, driver helmets, race suits, and more.

On July 25, F1® 23 is updating ‘Leagues’, a companion feature where players can create, join, schedule, and manage custom multiplayer championships using the free EA Racenet app (available via web or mobile for iOS and Android). The platform will now have ‘On-Demand’ league racing, giving players the flexibility to race without the need to schedule a specific date and time, AI will be re-introduced to the grid, enabling customised AI settings and difficulties in each league. In the near future, telemetry data via the app will be enhanced, allowing racers to not only compare their time trial laps against their friends and rivals, but also against professional drivers.

‘F1® World’ is just one of the exciting game modes available in F1® 23. Alongside competing on every circuit for the 2023 season with all teams and drivers, players can live the drama of Formula 1® in ‘Braking Point 2’ and create their own legacy via the different single and multiplayer modes including the widely popular ‘My Team’. Keeping up with the progress of the Championship and building on the game’s authenticity, a Driver Ratings update has been released today with the help of F1® experts, Anthony Davidson and Alex Jacques, to better represent drivers’ real-life performances from Monaco to Silverstone. The full list of updated in-game Driver Ratings and more information on the topic can be found here.

For news on ‘F1® World’ event timings and more information on F1® 23, an official game of the FIA Formula One World Championship™ across PlayStation®5, Xbox Series X|S, PlayStation®4, Xbox One, and PC, via EA App, Epic Games Store, and Steam, follow Formula 1 game website and social channels on Instagram, Twitter, TikTok, and YouTube.

About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2023, EA posted GAAP net revenue of approximately $7.4 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FC, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™, Plants vs. Zombies™ and F1®. More information about EA is available at www.ea.com/news.

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About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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