If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
A video featuring the “Vienna” track in New Star GP has been released that showcases the general gameplay offered in the current state of development. I honestly love the look as a big fan of Virtua Racing in the arcades, but do need them to take a serious look at the A.I. opponents racing lines, etc… They need some work.
View this video on YouTube: https://youtu.be/OFtXZPXcs1I and please consider subscribing to RSC’s main channel.
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