Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
A faithful recreation of SEGA Rally, Over Jump Rally is a spectacular modernized version that really is stunning. A few screenshots have been posted on Twitter since I last checked in with this project and – oh my – are they so gorgeous. You can join their discord to find the latest available build, which is now labeled as “beta” status.
The area below, inspired by Wawona Tunnel in Yosemite, really looks amazing.
Looking closer at the cars and the way they look in the differing lighting conditions…
And a better look at the overall environment…
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