Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Well, here’s a shock. SIMBIN have announced that GT Legends will release EARLIER than originally scheduled. It’s now set for an October release. The screenshot below was also posted.
Press release:
GT Legends to be released in October
The development of the promising successor of “GTR – FIA GT Racing Game” is on scheduleDarmstadt, 15 July 2005: Racing fans may look forward to a hot fall. The historic motor sports simulation GT Legends which has already received numerous accolades will now be released a few weeks earlier than planned, at the beginning of October! Publisher 10TACLE STUDIOS AG and developer SimBin have confirmed that the development of its PC racing game is in its final testing phase.
Both are particularly proud of the new Directx9 graphics engine, photorealistically displaying the racing scenery thanks to full Shader-support and a beautiful dynamic day and night change. The 16 new screenshots published on the official homepage www.gt-legends.com are excellent examples of the outstanding graphics quality and the love for details.
Additional information:
www.10tacle.com
www.simbin.com
www.gt-legends.com
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