As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Well, here’s a shock. SIMBIN have announced that GT Legends will release EARLIER than originally scheduled. It’s now set for an October release. The screenshot below was also posted.
Press release:
GT Legends to be released in October
The development of the promising successor of “GTR – FIA GT Racing Game” is on scheduleDarmstadt, 15 July 2005: Racing fans may look forward to a hot fall. The historic motor sports simulation GT Legends which has already received numerous accolades will now be released a few weeks earlier than planned, at the beginning of October! Publisher 10TACLE STUDIOS AG and developer SimBin have confirmed that the development of its PC racing game is in its final testing phase.
Both are particularly proud of the new Directx9 graphics engine, photorealistically displaying the racing scenery thanks to full Shader-support and a beautiful dynamic day and night change. The 16 new screenshots published on the official homepage www.gt-legends.com are excellent examples of the outstanding graphics quality and the love for details.
Additional information:
www.10tacle.com
www.simbin.com
www.gt-legends.com