As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Kunos have released another update for 1.3 that fixes a number of minor issues:
Changelog v1.3.11
Fixed a potential crash when using trackIR with helmet camera.
Added ignition/engine running indicator to speedo/rpm widget.
MFD will now only store its state when HUD is removed from screen (potential fix for stutter when cycling MFD pages after HDD power down)
Fixed currently viewed car label indicating wrong car brand in replay under specific conditions.
Fixed nationality information not transferring correctly for MP opponents in the broadcast HUD.
Broadcast HUD TAB leaderboard now scrolls on mouse input.
Fixed MP car showroom not displaying cars when official filter was selected under specific conditions.
Tyre tearing model fine tuning.
Audi R8 EVO preset setups strategies fixes.
Huracan EVO fine tuning.
Huracan ST Paul Ricard aggressive setup.
Huracan ST preheated tyres fix.
Wet tyres rear radius correction.
Minor rearrangement of the lights and ignition indicators.
Fixed the flash light HUD indicator getting stuck in the Mercedes.
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