Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
On Wednesday the TrackDayR developer posted some screenshots on a Steam update while informing visitors that the next update is almost ready. Check them out below.
Text from post:
Hey guys! Major release is almost ready, we are working a lot this huge update! Lot of tracks and core physics update!
Enjoy some preview screenshoots !
It will take a few more days, thank you guys for your patience!
Screenshots:
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