If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Kazunori Yamauchi, Gran Turismo 7 game designer, posted on Twitter that there will be a new update for GT7 next week. He also posted the dark image with it, which I assume previews three cars that will be in the update. I tried lightening and inverting the image but there really isn’t any data in the black areas.
Twitter commentary seems to suggest the cars are a Maserati A6GCS Spider, Porsche 918 Spyder and Nissan Skyline Super Silhouette.
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