Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
iRacing posted a screenshot of Sandown in a tweet yesterday, previewing what is obviously an upcoming release. The screenshot looks to be in-engine rather than in their track editing tool, but it remains to be announced when the release will happen.
iR is a subscription-based online service that allows sim racers to race a variation of cars and tracks from all around the world.