Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Empire today published a batch of screenshots for their upcoming World Sports Cars title, though many in the sim community have likely seen some of them before. We get a good look at the car and track selection UI, as well as some in-sim shots of the Mercedes and Panoz at Monza and Brands Hatch.
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