Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Yesterday Kunos updated ACC to v1.8.7 in another hotfix update after their recent major v1.8 release. It fixes a number of issues that you can see in the release notes below:
– Removed obsolete nickname entry from first-time driver info popup.
– Fixed inconsistent behaviour of steer assist with controllers.
– Fixed AI selecting wrong tyres in wet sessions.
– Fixed skip session function resetting ideal line wetness to fully dry, regardless of the conditions.
– Fixed potential session hang with high number of opponents at Spa.
– Fixed a potential crash scenario in saved games and weekend progression when the AI change setups.
– Corrected Ferrari 488 GT3 Evo engine power at Mount Panorama (IGTC A).
– Added Leaderboard overlay as bindable input.
– HUD: increased maximum range of safe zone (margin) width.
– VR: fixed flickering window in SteamVR when using spectatorScreenMode=0.
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