Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As announced in their last roadmap post Reiza have today released a standalone demo for AMS2 that you can download from the AMS2 Steam page. It’s free, obviously, and features multiple game modes – but CANNOT be installed alongside the main game.
– Custom Event / Test Day / Time Trial Game modes
– Volkswagen Polo & Virtus TSI 1.0
– Autódromo Velo Città (3 layouts)
They say there is more to come… Whether this means that the demo will eventually see additional content? We’ll have to wait and see. This content is expected to be added to AMS2 itself very shortly.
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