Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
505 Games held their Assetto Corsa 2021 showcase media event this morning. Not much to take away from it for PC users that we didn’t expect, somewhat, but it’s still a good watch (see embed below).
Here are the bits of information given:
– BMW M4 GT3 coming most likely Q1 2022.
– New cars and tracks coming as DLC possibly Q1 2022.
– RTX support unlikely.
– DLSS likely “soon”.
– Private lobbies coming to ACC with consoles, NOT to PC.
What’s a little confusing is how often there appears to be crossover in comment and responses about Assetto Corsa and Assetto Corsa Competizione. For example they call ACC just “Assetto Corsa” a number of times and when talking about modding show footage of ACC which doesn’t support any. On consoles the next gen consoles (surely this is current gen now?) will get 60fps and be ‘enhanced’ for free if already owned. The mobile version of AC was also previewed.
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