Featured

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

iRacing deployed the second patch of the season this morning.

Changelog:

iRACING UI: (05.13.22-2021-S3)

————————————————————–

General

Fixed an issue where the iRacing UI could sometimes throw an error regarding a failure to initialize.

Fixed a rare issue where the iRacing UI could fail to load, and users were presented with a blank screen.

Test Drive

Fixed an issue where the Car selection was empty when creating a Test Drive from a Hosted Session that included multiple cars.

Leagues

Resolved an issue where viewing the Announcements tab of the League Modal was causing an error.

League Standings

We have changed the timing of drops from league standings.

– – Leagues had been required to specify the number of races to count towards the season championship and drops would start occurring when more than that number of races was completed. Now, leagues are required to specify the number of races to be dropped and the drops will start occurring when there are more than that number of races completed. In other words, drops are applied as soon as possible rather than as late as possible.

– – A conversion has been applied to switch leagues from “number of races to count” to “number of races to drop”. However this will only have functioned correctly if the league has scheduled every race for the season. Leagues dropping races from their season(s) will need to verify that the number of drops is correct.

League Points

Drivers disqualified from league races by the system (i.e. for exceeding incident limits) have been receiving zero points. Now they will receive the points for their finishing position.

– – Drivers disqualified by an admin will still receive 0 points.

– – Drivers who registered for but did not start a race have been receiving points for their “finishing” position. They will now receive 0 points.

Team Racing

Team registration will now correctly report an error if the person is registering a team with themselves as a declared driver and they already have registered a different team with themselves as a declared driver.

SIMULATION:

————————————————————–

Cars

The Display page settings are now selectable when running any car using a Fixed Setup.

Rendering

Fixed an issue where the player’s car could jerk around (mostly forwards and backwards) when being viewed in the Replay while still in the Session, and while the player’s car was not the camera’s focus car.

Fixed an issue where some crowds were so persistent to watch the races they would not leave, even when disabled in the Options menu. These crowds were present at the following tracks:

– – Chicago Street Circuit

– – Silverstone Circuit

– – Snetterton Circuit

– – Southern National Motorsports Park

– – Volusia Speedway Park

– – Wild West Motorsports Park

– – Williams Grove Speedway

Visual Effects

The rate of rubber build-up on car body panels has been reduced.

Cameras

The “Relaxed Camera View” may now be used with the roll bar and nose cameras in addition to the near and far chase and driving cameras. This is an advanced Hosted Session option that allows you to use page up/down to cycle between cameras while driving if enabled for your session.

Admin Commands

New Admin commands have been added: !pitclose and !pitopen.

– – !pitclose = Manually closes pit entrances during Green Flag racing.

– – !pitopen = Manually opens pit entrances during Green Flag racing.

– – – – These commands can be used for purposes such as closing the pit lanes early prior to throwing a competition caution.

Controls

Fixed a calibration issue that could make it difficult to set a dead-zone when calibrating the brake pedal.

Peripherals

Fixed an issue with the new Bass Shaker sliders that would not allow some adjustments to take effect until the Simulator was restarted.

CARS:

————————————————————–

ARCA Menards Chevrolet Impala

iRacing setups have been updated.

BMW M4 GT3

The prototype paint pattern has been removed.

Dallara IR18

Driver view has been shifted up slightly.

Dirt Late Model

(ALL) World of Outlaws contingency logos have been updated to match the 2021 season.

Dirt Modified

(ALL) World of Outlaws contingency logos have been updated to match the 2021 season.

Dirt Sprint Car

(ALL) World of Outlaws contingency logos have been updated to match the 2021 season.

Dirt Sprint Car Non-Winged

(ALL) World of Outlaws contingency logos have been updated to match the 2021 season.

Dirt Street Stock

World of Outlaws contingency logos have been updated to match the 2021 season.

Dirt UMP Modified

World of Outlaws contingency logos have been updated to match the 2021 season.

Ferrari 488 GTE

Fixed an issue where older setups could inadvertently adjust the fixed packer heights.

Ford GTE

Fixed an issue where older setups could inadvertently adjust the fixed packer heights.

Ford Mustang FR500S

Fixed an issue with the incorrect reflections in the cockpit window frame.

Formula Renault 2.0

Fixed an issue with multiple mirror names appearing in the black box.

Formula Vee

Fixed the rollbar camera so VR users do not clip through the helmet.

Adjusted the camera distances at which lower detail tire models appear.

The view of the car in the iRacing UI has been adjusted, and the shadow has been improved.

Improved the look of the tires from various camera distances.

Global Mazda MX-5 Cup

The downshift parameters for the sequential gearbox have been adjusted.

Indy Pro 2000 PM-18

Rear wing damage or removal of the rear wing now correctly increases aerodynamic drag.

Lucas Oil Off Road Pro Trucks

(Pro 2 Truck) – iRacing setups have been updated.

Modified – SK

Fixed an issue where the pitboxes would not change their color to match the driver.

NASCAR Chevrolet Monte Carlo – 1987

Second and Third gear ratios have been shortened slightly.

NASCAR Cup Series Chevrolet Camaro ZL1

Drafting parameters have been adjusted based on car-to-car distances.

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Cup Series Ford Mustang

Drafting parameters have been adjusted based on car-to-car distances.

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Cup Series Toyota Camry

Drafting parameters have been adjusted based on car-to-car distances.

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Ford Thunderbird – 1987

Second and Third gear ratios have been shortened slightly.

NASCAR Gander Outdoors Chevrolet Silverado

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Gander Outdoors Ford F150

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Gander Outdoors Toyota Tundra

Fixed an issue with panels disappearing when damaged.

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Next Gen Chevrolet Camaro ZL1

A new bioethanol decal has been added.

NASCAR Next Gen Ford Mustang

A new bioethanol decal has been added.

NASCAR Next Gen Toyota Camry

A new bioethanol decal has been added.

NASCAR Xfinity Chevrolet Camaro

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Xfinity Ford Mustang

A new bioethanol decal has been added.

iRacing setups have been updated.

NASCAR Xfinity Toyota Supra

A new bioethanol decal has been added.

iRacing setups have been updated.

Porsche 911 GT3 R

Appearance of the front tires has been updated for certain camera distances.

Fixed an issue where older setups could inadvertently adjust the fixed packer heights.

Fixed an issue with IMSA LED panels displaying the wrong colors.

Fixed an issue with vehicle numbering during IMSA events.

USF 2000

Rear wing damage or removal of the rear wing now correctly increases aerodynamic drag.

TRACKS:

————————————————————–

Chicago Street Course

Fixed a misspelled street name.

Hockenheimring Baden-Württemberg

(National B) – Removed an errant brake marker.

Mount Panorama Circuit

Fixed an issue with some surface heights on pit road.

New Hampshire Motor Speedway

(Oval) – Track surface parameters have been updated.

Oulton Park Circuit

Terrain has been updated to prevent seeing under the terrain through ARMCO.

Red Bull Ring

Fixed some incorrect wall collision on pit walls.

Road America

Fixed a gap in the terrain near Turn 2.

Some signs and advertisements have been updated.

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.