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If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.

Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?

 

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TrackDayR was updated yesterday with new physics tweaks, a first implementation of the garage and an ‘American Big Twin’ bike with 190nm of torque.

NEW CONTENT

Race Bagger Big Twins

HotFix

slipping rear tire
Tire fix
frontlink rigidbody creation and update

Bike Mod Tool

new springtype 6 with distance

Physics

new tire models
new bikeset
new tire model compound 3
new tire model
some fix for new C.F. calculation
EXPERIMENTAL new C.F. calculation
add C.L.S. leaning
adjust ground contactpoint
adjust speed treshold of fastbump
add per spring fastbump configuration
new CF suspension transfer
new engine drivetrain inertia
wobble steering balancing
new front tire model for crash reduction
new front tire model for crash
new loose forward wheel
steering tune
New Virtual Rider balance system during braking
New Surface drag
Updated surface-dependent friction management
Pacjeka tool
upgrade wheel code
upgrade tire compound 2 and 3
change bike ini 675,1000,1200 (steering 1.2)

Gameplay

change ECU map button
Virtualrider changing steering/brake behaviours
Start spring maxlength dynamic regulation
Fix Rebuild wheel raycast center on change swingarm
Major release ALPHA garage

Tyres

new compound model

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