Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
The Aston Martin Vantage GT3 had it’s race debut in September, 2018 and scored it’s first win the following April. Along with the GT4 it replaced the V12, and is now powered by a twin-turbo Mercedes V8.
GT3 first seen in sim racing with rFactor 2 in December, 2018:
GT3 version included with Assetto Corsa Competizione in May, 2019.
GT4 version was released as DLC for Assetto Corsa Competizione in July, 2020: