Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Arizona, United States.
First seen in sim racing with IndyCar Racing (1993) Expansion Pack.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 published their monthly roadmap update today. Here are the new bits of information in condensed form:
– New track coming: “had an opportunity to travel to a particularly wonderful racing venue” and it’s “NOT Daytona”
– KartSim PBR Update coming soon
– USF2000 PBR Update coming soon
– Silverstone, Portland and Indianapolis will be updated tomorrow
– Lime Rock update coming soon
Everything else in the update has been previously posted. What track do you think they have in the works? Feel free to discuss in our new forum.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.