Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Milestone today announced that Supercross 4 is now in ‘early access’, but I think that is lost in translation and they mean that it’s available to pre-order. Pre-ordering gives you a 10% discount as well as the ‘Pack Patriot’ rider customization options for free.
This fourth Supercross title is based on the 2020 season and includes a career mode, track editor, training compound, rider customization, 100 official riders and 17 tracks located in 11 stadiums.
Screenshots from Steam can be seen below this release trailer.
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