Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
NASCAR posted a preview video today of the upcoming Bristol Motor Speedway conversion to dirt that both the trucks and Cup series will run on later this month in real-life. Except, it wasn’t real life, their video was previewing the virtual track in iRacing:
I have not seen confirmation on price yet, whether this is included with the normal Bristol or will be an additional payment.
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