Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Located in Arizona, United States.
First seen in sim racing with IndyCar Racing (1993) Expansion Pack.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Kunos deployed their third small update to the recent larger 1.6 version on Friday.
You can see the changelog below:
GRAPHICS:
– Fixed excessive exhaust flame probability of the Porsche Cup car.
– Fixed proximity-based auto-hiding of netcars in the pitlane in all sessions and car visibility settings.GAMEPLAY:
– AI: increased AI qualifying pace in traffic scenarios.
– AI: improved ability to attack lapped cars.
– AI: reinstated and improved logic to facilitate lapping.
– AI: better ability to recover from spins that don’t fully block movement.
– Fixed player-filtered highlights focus.UI:
– Fixed savegame mixed content detection.
ACC is a Blancpain GT, British GT and other SRO series simulator featuring GT3 and GT4 sports cars.