Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
ICR is a simulation of the 1993 IndyCar Series. It featured a selection of chassis and engines, eight tracks, and had official addons with eight more tracks.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
DR2 is a racing video game developed and published by Codemasters featuring a mixture of Rally and Rallycross content from both historic and modern era.
The game may be considered the thirteenth title in the Colin McRae Rally series, and is the seventh title to carry the Dirt name. The publisher confusingly released DiRT Rally, DiRT 4 then Dirt Rally 2.0 all with a similar concept and content between 2015 and 2019.