Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
The Williams FW16 was ultimately a successful car that took six poles and seven wins during the 1994 season. Powered by the Renault RS6 V10 it was unfortunately also the car that took Ayrton Senna’s life in the third race of the season.
Adrian Newey’s third Williams car was a development of the FW15C with driver aids removed, and suffered from both understeer and oversteer during the course of a lap. Though many of the problems were rectified by the end of the season and it was able to secure the constructors championship, it will forever be remembered for it’s darkest connection.
First seen in sim racing with GP2 (1996).