As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
The Williams FW16 was ultimately a successful car that took six poles and seven wins during the 1994 season. Powered by the Renault RS6 V10 it was unfortunately also the car that took Ayrton Senna’s life in the third race of the season.
Adrian Newey’s third Williams car was a development of the FW15C with driver aids removed, and suffered from both understeer and oversteer during the course of a lap. Though many of the problems were rectified by the end of the season and it was able to secure the constructors championship, it will forever be remembered for it’s darkest connection.
First seen in sim racing with GP2 (1996).