Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
First seen with Geoff Crammond’s Formula One Grand Prix in 1992, the 1991 Williams FW14 was a technologically advanced but temperamental car that scored seven wins. For 1992 it was overweight but added active suspension (FW14B), dominating both championships that year with 15 poles and 10 wins.
The Williams-Renault FW14B was one of the historic cars in F1 2017.
The Williams-Renault FW14B was one of the historic cars in F1 2019:
Added as historic content to F1 2020.