Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Last month Ubisoft announced the removal of The Crew from all platforms and that the game would become unplayable in March. They advised users to contact them for refunds.
My local game store had a physical copy on its shelf so I decided to pick up a copy, activate the key, and see what Ubisoft had to say about it. Turns out that the copy I activated, which can’t be returned to the same store because it is activated, won’t be refunded by Ubisoft either. Ubisoft will only actually refund copies of The Crew bought from Ubisoft themselves.
For some (including me, honestly), this may have been an obvious limitation, but I don’t feel like Ubisoft truly communicated these limitations on a key they can see was activated since their announcement. Even if you buy and activate The Crew legally, today, you cannot get your money back unless it fits their requirements.
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