Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
The TrackDayR developer is back with another update only about a week after the last major update. This time they’ve added direct in-air steering and fixed a physics bug that improves braking on sloped surfaces.
View this video on YouTube. Please consider subscribing to RSC’s channel.
Changelog:
– fix leaning bug on brake
– add small bike logo to timeattack leaderboard and VS screen
– changed air surfaces on dirt bikes
– automatic scroll chat
– new direct/VR mixed air steering management system
– multiplayer loading block when the room was open for a long time and with many connections
– new dynamic obstacle impact impact
– new automatic bales repositioning
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