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Posted: Dec 16, 2022 @ 12:21 am GMT-0600
Updated: Feb 13, 2023 @ 10:37 pm GMT-0600
Sorting Tags: News - All, News - Software, TrackDayR,

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A new patch has been released for TrackDayR that improves in-air physics and rider animations that will change the feeling of any content that gives you air-time, updated the clutch system, adds a kick starter animation, new trackside sounds, added mud material build-up on dirt tracks and even tweaks the tire model. There’s even one new bike and three new tracks!

Don’t forget to restore defaults in the controller options.

MX250 2 Stroke:

Riverside MX Main, Utah MX Main, Moreno Valley MX:

New rider animations:

Mud materials:

Changelog:

– Improved and enhanced bike crashing system
– New and improved in air system for whips, scrubs and backflips
– Improved Center of mass calculation system for Rider/Bike
– Improved Suspension System
– Improved Dirt Tyre Model
– Improved rider movements
– Improved possibility to enable/disable helps
– Improved manual clutch system
– Improved strenght system for the handlebar
– Improved and optimized Erosion system
– Improved Physics Model for the dirt bikes
– Improved Physics Model for the road bikes
– New kick starter animation
– New smoke FX on 2 strokes with engine flood
– New sounds for MX250 2 Stroke
– Improved in air managment with throttle and rear brake
– Improved dirtbike position with foot who can keep surface position
– New custom chain creation
– New side sounds effects – Fork, tyres, impacts
– New Mud behaviour and material on dirt track
– New max torque calculation on primary and secondary trasmission
– Improved Rider animations
– Added Durrik’s Helmetcam MX

[*] LOT OF MINOR FIXES – sincerely we have lost count of them 😛

known issue: old rider model on ghost laps in TimeattackR are broken

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