If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
On Wednesday the TrackDayR developer posted some screenshots on a Steam update while informing visitors that the next update is almost ready. Check them out below.
Text from post:
Hey guys! Major release is almost ready, we are working a lot this huge update! Lot of tracks and core physics update!
Enjoy some preview screenshoots !
It will take a few more days, thank you guys for your patience!
Screenshots:
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