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The Fallout of Bethesda’s Skip Barber Racing

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

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Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.

Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.

Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.

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Tim Wheatley

An officially licensed TECHART GTstreet R mod is now available from TECHART themselves. You can grab it from their Web site. I don’t know an awful lot about the car or brand, but TECHART appears to be a Porsche tuner similar to RUF – a brand sim racers may know from the days when Porsche itself was under exclusive license to EA – who have appeared in a number of titles over the years. The car itself has “800 horsepower, 950 Newton meters and a top speed of more than 350 km/h. From acceleration and handling to braking and active aerodynamics, every aspect has been fine-tuned to deliver an immersive and true-to-life driving experience for endless hours of excitement and enjoyment.”

I have backed up the mod itself and you can find it in my AC downloads. However, the brand and my Web server would prefer you download it from their page.

Trailer:

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Press release:

Virtual TECHART GTstreet R now available for racing simulation Assetto Corsa.

TECHART has released a meticulously crafted virtual version of the iconic GTstreet R based on the Porsche 911 Turbo S. The TECHART GTstreet R car mod for the popular Assetto Corsa racing simulator offers players and sim racing enthusiasts an unparalleled level of realism, elevating their virtual driving experience to new heights. The TECHART car mod is available as a free download at TECHART’s GTstreet R microsite gtstreetr.techart.de/en.

The TECHART GTstreet R for Assetto Corsa introduces a virtual vehicle model, precisely designed to replicate the essence of the original individualization program in extraordinary detail. Every curve, line and contour of the wind-tunnel tested GTstreet R aerokit as well as the luxurious materials and refined interior finishes have been carefully recreated to ensure an unmatched level of authenticity.

Complementing the stunning visuals, the TECHART GTstreet R car mod features extended physics that bring players remarkably close to the original vehicle’s staggering performance characteristics with 800 horsepower, 950 Newton meters and a top speed of more than 350 km/h. From acceleration and handling to braking and active aerodynamics, every aspect has been fine-tuned to deliver an immersive and true-to-life driving experience for endless hours of excitement and enjoyment.

In addition to the incredible attention to detail, TECHART offers players a wide range of GTstreet R configurations inspired by a selection of the now sold out limited edition real counterparts. Sim racers will also have the opportunity to choose from a wide array of captivating color variations and forged or visible carbon fiber finishes, ensuring that their TECHART refined vehicle stands out on the virtual track.

The TECHART GTstreet R car mod for the PC version of Assetto Corsa is now available as a free download at gtstreetr.techart.de/en.

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Assetto Corsa

Assetto Corsa is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability. The game was first released through the Steam Early Access program on 8 November 2013.

 
 
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