Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Originally known as Papyrus Design, the legendary Massachusetts-based software studio developed highly-regarded simulation titles and published with Electronic Arts, Virgin Interactive and Sierra before their shutdown by Vivendi, owners of Sierra, in 2004.
Co-founded by arguably the father of the modern racing simulation, David Kaemmer, the studio created NASCAR and IndyCar titles that consistently pushed the genre forwards.
Their groundbreaking Grand Prix Legends game engine was used in three NASCAR titles between 2001-2003, evolving to become iRacing after Kaemmer re-acquired former Papyrus assets for his new company.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Frontier have announced that you’ll be able to switch teams in F1 Manager 2023, putting to bed one of the major features that was lacking from their previous title and what was initially announced for the 2023-edition.
Based on what I could see in a recent livestream and a post on their Web site, here are the main details:
– Team switching coming in September update.
– You can switch team between seasons.
– Available teams depend on your previous performance as manager.
– ‘Principal rating’ will define your performance.
– You can be fired at the end of the season.