Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
I didn’t know enough to know why this was important enough to get DLC, but was able to read enough here to know that many consider it the greatest season ever… Here is the text from Milestone’s DLC page:
Buy Historical Monster Energy Cup 2011 and race the historic event in the Sam Boyd Stadium (Las Vegas).
It includes:
– Qualifications
– Last Chance Qualifiers
– Event (3 different races, 10 laps each)
And screenshots (with riders that don’t appear to tie-in with the results of the 2011 Vegas event):
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