Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Ian Bell, the founder of SIMBIN, Blimey! Games and Slightly Mad Studios, acquired under the Codemasters purchase of his studio two years ago (Codemasters have been purchase by EA since), has left his own studio.
As posted on his Twitter (which may change if he removes “sms” from his handle and break this link):
SMS began as a mad dream by a bunch of ambitious racing fans in a bedsit back in the late-90s. With the studio’s future now assured, the time is right for me to step aside. It’s been a ride and a privilege to share our dreams with you. Thank you!
His Twitter profile now states:
Look out for TherapyGlobal. My new venture. Therapy for those who can’t pay for it. I’m a shrink. BPS registered and a Psychologist. We’ll be bringing Psychological care to those in need.
GamesIndustry.biz have confirmed the news with Codemasters.