Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
I decided to put together some 16:9 desktop wallpapers. The images were selected rather randomly, as I initially just wanted to make some backgrounds for myself to use throughout the year, but once I saw the attention they got on Twitter I decided to make it public.
I will tweet them out at the beginning of every month throughout the year, but you can also download them all (12.5MB) right now. You can also open the images below in a new tab and remove the areas in bold from the URL to get the uncompressed version of the image: https://i0.wp.com/racesimcentral.net/*.jpg?ssl=1
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