Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Milestone have posted an accolades (review scores) trailer for Ride 5, but only on Facebook. So far it appears Ride 5 hasn’t been as well received as Ride 4, but I am sure this can be improved over time. The review scores are high though, regardless.
View this video on YouTube: https://youtu.be/8XoFAC9-yC4 and please consider subscribing to RSC’s main channel.
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