Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
Legendary British game developer whose career spanned a 20 year period and included groundbreaking simulations of Formula Three and Formula One, including arguably the first ever racing sim: Revs (1984).
Most famous for his Grand Prix series that were published under the MicroProse label until 2000, his career unceremoniously ended when his studio was shut down by Infogrames and the Xbox version of Grand Prix 4 cancelled just prior to release.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Just under a month has passed since PS2 and Xbox users could buy RBR in the shops, and now finally PC users have an idea of when they can do the same. The software has officially ‘gone gold’ (CD/DVD has been sent for factory duplication) and a final release date has been given as September 3, 2004.
Richard Burns Rally Goes Gold On PC
SCi Entertainment Group today announced that its anticipated PC version of rally sim, RICHARD BURNS RALLY, has today gone gold and will be released in UK, Germany and France on September 3rd, with other territories to follow shortly after.
RICHARD BURNS RALLY is the first true rally simulation game, bringing the most realistic and exhilarating rally experience to all major gaming platforms. This true to life rallying requires tactics, intelligence and perseverance as well as speed, aggression and risk taking.
Adding a new level of realism, RICHARD BURNS RALLY includes:
• Unparalleled engine simulation modelled on genuine automotive information and individual car specs
• Simulated car handling for a truly authentic feel
• Pace notes authored by Robert Reid
• Unique three dimensional track generation system, incorporating; potholes, rocks, puddles and ruts, with realistic depth and effects on the track and the cars
• Truly dynamic and random weather all effecting the track and the car
• Accurate car damage from engine fires and fuel leaks to brake loss and bodywork damage
• Interactive ‘real-time’ service park with component based repair system
• AI opponents with varying personalities and styles, resulting in different race results and crashes
• Realistic spectators, who cheer as you speed past, sometimes stray onto the track, but will also help roll your car back if you venture off-road
• Helicopter rescues from un-salvageable accidents
RBR is a high quality rally simulation featuring 8 rally cars and thirty-six courses.