Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Studio 397 have released a significant visual update for their Sebring DLC. You can check out their news post about it, but the trailer, screenshots and changelog are below.
Screenshots:
Changelog:
Sebring International Raceway v1.29
Full update to PBR on all assets and materials
Remodelled and updated Hotel
Updated Spectator and Foliage materials
Added various updated support and rescue vehicles
Reviewed Visgroup settings for more optimal performance on Medium/Low details
Minor adjustment to AI line at T10
Fixed Inconsistent Pit Exit placement
Fixed issues with shadows on tyre barriers
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