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An Interview with Terence Groening; Master of Physics

Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.

This interview with RSC details his early life and career, through to him joining iRacing in 2021.

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First seen in sim racing with GP2 (1996).

RSC Podcast RSC Podcast Episode 7 – Management Simulations, F1 Managers, Always Used To Be Better?

Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.

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Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

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You can email Tim Wheatley directly at tim@racesimcentral.net or send a message on social media (response times on socials will vary).
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Tim Wheatley

Studio 397 have updated the release candidate as they continue to work on the race un-owned content feature. The 2023 Q1 update is due for release February 21, 2023.

You can read full details here or check out the changelog below:

Client: 10464249
Dedi: 10464259

– Fix for missing server filters
– Fix for soft tracking change not working in replays
– Default VR Mirror to true
– Various fixes for IBL Water Shader
– Added showing the list of dependencies for a mod, and the list of mods that are using a specific item
– Installing packages for content should now be automatic after a download if you keep the download popup open
– Items that are in use by a mod should have their uninstall button disabled and greyed out
– Added configurable controls for regen level, electric motor map and push-to-pass map
– Added setup settings for regen level, electric motor map and push-to-pass map. Moved pitstop settings to a new “Strategy” tab.
– Fixed bug where some values were incorrectly interpolated. Mostly noticable in the engine volume fraction.
– Renamed RegenerationLevel to RegenerationMap
– Added item origin column in the pending updates table
– The content table now remembers the sort order when it refreshed
– Items with missing dependencies can now be multi-selected in the content table

General

– Reworked controller and keyboard controls to have a permanent steering filter that acts like a smarter version of speed sensitivity
– Replaced inaccessible steering rate configuration with steering aggression slider to control how aggressively the new controller filter allows turn-in

Physics

– Plugin API updated to include physics output (also see plugin example):
Battery charge
torque
rpm
motor temperature
water temperature (if applicable)
motor state (inactive, propulsion, regenerate)
– Fixed bug with reading brake maps from hdv/engine files. It now reads definitions with less than 11 entries again.

Photo Mode

– UI accessible from replay screen, with full configuration options and key hints.

Modding

– Improved ttool performance significantly. It’s now more than twice as fast. The checksum will differ, but results are virtually the same.

Known Issues

– Installing items from the content page requires a second request to install via the “updates” page
– Cancel updates button is unresponsive
– Motion blur does not work without SSR set to medium or higher
– Motion blur sometimes activates when it should not when the track loops back around on itself.
– After assigning a control in Photo Mode to a Keyboard key, Keyboard input does not work correctly until after you navigate to a different screen.
– Photo Mode settings lost when you change camera
– Maintain current camera over the start finish line on Trackside Camera Group Cycle does not work at present

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rFactor 2

rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.

 
 
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