Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Studio 397 have deployed a hotfix to correct some issues with their recently released major GT3 update.
Changelog:
Aston Martin Vantage GT3 v3.53
Bentley Continental GT3 2020 v3.53
BMW M4 GT3 v3.53
BMW M6 GT3 v3.53
Callaway C7 GT3 v3.53
Ferrari 488 GT3 v3.53
McLaren 650S GT3 v3.53
McLaren 720 GT3 v3.53
Mercedes AMG GT3 v3.53– Changed maximum throttle amount on downshifts
Porsche 991 GT3R v3.53
Radical RXC GT3 v3.53– Fixed wet tire CTD
– Changed maximum throttle amount on downshiftsAudi R8 GT3 2018 v3.53
Audi R8 GT3 2019 v3.53– Changed maximum throttle amount on downshifts
– Fixed brake lights not showing through windshieldsBentley Continental GT3 2017 v3.53
– Fixed showroom loading issue
– Changed maximum throttle amount on downshifts
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