Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
Studio 397 today revealed their new Formula Series eSports car that would appear to be based on a 2022 F1-spec with a V10 engine (guessing this due to the “screaming engine” description along with mention of 800HP and an 18000RPM redline).
We are building a brand new car for Formula Pro and Formula Challenge! While we’re keeping the car under wraps for now, below are some of the specs of the car. We’re extracting 800 HP from a 18000 RPM screaming engine. 680 KG is leaning on the tires at stand still, with an additional 2400 KG worth of downforce leaning on top of that at speed! To keep the car in top shape during all your Formula Series races, the cars is fitted some serious tires, meaty brakes and double wishbone suspension with 3rd elements all-round.
You can find out more about their planned eSports series on their Web site.
The basic specifications are:
– 800 HP engine with 18000 RPM redline
– 680 KG weight
– 2400 KG downforce
– 3250 MM wheelbase
– Double wishbone suspension
– 305/710 front tires
– 13″ front brakes
– 405/715 rear tires
– 12″ rear brakes
No official screenshots are available yet, but here are some of the current reveal images:
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.