If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Asobo, known today as the Microsoft Flight Simulator developer, created groundbreaking technology for large scale maps that was intended to be used in a high quality rally raid title. It was never released and ended up as FUEL, a post-apocalyptic open-world racing game. What happened?
Studio 397 today announced their plans for future developments as well as licensing for the Daytona International Speedway roadcourse and oval.
Firstly, their ‘road ahead’ developer update details the plan to release quarterly updates similar to how iRacing does. It’s a much more manageable and predictable way of doing things for both the developer and customer.
Quarter 1 Release – February
Quarter 2 Release – May
Quarter 3 Release – August
Quarter 4 Release – November
The Daytona announcement comes after the Rolex 24 weekend and gives rF2 yet another major endurance venue to join Sebring, Le Mans, Nurburgring and more. The addition of the oval can be used with the existing generic stock cars in the sim at the moment.
Screenshots:
Trailer:
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