Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
First seen in sim racing with iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
You can now check for updates on Steam for rFactor 2, as Build 1114 is now available on the platform.
Studio 397 posted a lengthy blog on the issues this update addresses, promising that it finally fixes issues with rejoins and driver swaps that have been affecting online races for a few years. They also uncovered and fixed an issue with the Steam API functions that could interrupt physics, and decreased load times of the sim by 30-50%.
The write-up does a good job of explaining just how difficult these issues were to reproduce and pinpoint. The blog really is worth a read.
rF2 is a simulation designed to simulate any type of multi-wheeled vehicle of any era, supports modding directly, and features an advanced physics, suspension, and tire model.