Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.
PLUTONIZATION have released Rev to Vertex into Steam’s Early Access program where it is available now for $23.80.
The early access version includes various car models and driveable sections of the Tolo Highway in free play and training modes. Weather options have also been added, and multiplayer is expected later this month.
Early Access Footage showing wet weather:
View this video on YouTube: https://youtu.be/jB-GtAm0_AQ and please consider subscribing to RSC’s main channel.
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