Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.
This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.
Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
PLUTONIZATION have released Rev to Vertex into Steam’s Early Access program where it is available now for $23.80.
The early access version includes various car models and driveable sections of the Tolo Highway in free play and training modes. Weather options have also been added, and multiplayer is expected later this month.
Early Access Footage showing wet weather:
View this video on YouTube: https://youtu.be/jB-GtAm0_AQ and please consider subscribing to RSC’s main channel.
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