If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Join Jon Denton, Tim Wheatley, Simon Croft and guest(s) as they discuss sim racing and racing games past, present and future.
A Rev to Vertex demo has been out for a little while now named “prologue” that added a training, free play and leaderboard mode selection, five cars, new UI and vehicle damage. An update was released this week and fixed a number of small issues.
If you haven’t yet checked this out on Steam, it’s free, so why not?