Featured

Video game development is full of names that have made groundbreaking steps you’ve never even heard about. Shawn Nash is a behind-the-scenes pioneer responsible for SODA Off Road Racing’s incredible physics, Papyrus’ graphical advancements and iRacing’s use of laser scan data for the physical track surfaces.

This interview with RSC, published in 2021, details his early life and career, through both his own company, Papyrus, Electronic Arts, to his time at iRacing.

Better known today as the developer of Skyrim and Fallout, Bethesda once had a well-respected racing game franchise and were deep into development of a licensed Skip Barber Racing title that never released.

 

Share This Page

Facebook Twitter Reddit

Tagged Software

Support RSC

Please support us by not blocking ads on our domain. We have disabled Google Ads to increase page speed and would appreciate your support instead via PayPal, Patreon, YouTube Membership or by using any of the affiliate links below. Have any other ideas of how to support? EMail.
MOZA RacingSim-LabFanatecTrakRacerAsetekInternet Privacy From NordVPNDreamhostCapital One Credit Card Application
HumbleFanaticalCDKeysAmazonAmazon UKiRacingGet your racing gloves, boots and more from Demon Tweeks.Enlist at Roberts Space Industries, developers of Star Citizen and Squadron 42

Bugbear have today released the v1.01 patch for their Rally Trophy title, fixing a number of issues and improving the sim with features like replays. You can download the patch from our downloads page.

Fixed:

Input: Deadzone problem on pedals
Input: Bug in combined axis bone
Dll: Minor mipmap generation bug
Some stage infos contained wrong information
Intro video volume was too high
Minor translation bugs
Multiplayer: Broken (interior) windows were not broken after ghostmode
Alternative seats bug in single rally mode
Broken drive lights were repaired in replay (expert level)
Ford escort was intermediate level car in multiplayer mode
Minor cosmetic changes
other minor fixes

New features:

Input: data/settings/input.ini file for custom adjustments (file is in rallytroph/data/settings -folder)
More complete highscores
Average & top speed of stage record is shown in stage infos
Cheat protection for online gaming
More nationalities (64 now)
Possibility to save & view replays
Possibility to view other players after finishing race (in multiplayer game)
Possibility to disable co-driver comments
Possibility to disable visual pace notes
Possibility to disable lens flares
Improved physics
Improved performance and reduced need of system resources
Encrypted highscores
Highscores are saved when updated (not only when game exits)
More commandline parameters for launching online games
Some cosmetic changes

No replies yet

Loading new replies...

About RSC

Back from the ashes since July, 2019. First created in 2001 with the merger of Legends Central (founded 1999) and simracing.dk.

A site by a sort of sim racer, for sim racers, about racing sims. News and information on both modern and historic sim racing software titles.

All products and licenses property of their respective owners. Some links on this Web site pay RSC a commission or credit. Advertising does not equal endorsement.

Podcast

Podcast micJoin Jon Denton, Tim Wheatley and Simon Croft as they discuss sim racing and racing games past, present and future.