Shortly after the release of Grand Prix Legends the sim racing community looked forward to another title that promised to offer a similar insight into historic racing. Trans-Am Racing ’68-’72 ultimately never released, a victim of a publishers shady dealings, but as a part of my research I uncovered a VHS of a never-released trailer for the game. Watch the trailer and read about what sim racing missed out on.
As a direct ancestor of iRacing, the ‘Grand Prix Legends engine’ had multiple stock car racing false starts, before eventually releasing as NASCAR Racing 4. The original NASCAR 3, cancelled and replaced by one that used NASCAR 2’s engine, is barely remembered.
Sector3 updated Raceroom late on Friday, going a bit deeper with their GT3 BOP work and correcting some issues with Road America.
Update details:
Download size = 1.0 GB
Client version = 0.9.2.36
Client BuildID = 6461686
Changelog:
GT3 base BOP work:
All cars – Equalised tyre degradation behaviour
Audi R8 LMS – Torque reduction
Audi R8 LMS GT3 EVO – Torque reduction
Bentley Continental GT3 EVO – Downforce increase, Drag reduction, Increased power, Stiffer damping
Callaway Corvette C7 GT3-R – Tyre pressure tweaks to reduce pace drop off during longer runs
Mercedes AMG GT3 – Increased drag, Reduced downforce
Mercedes AMG GT3 EVO – Tyre pressure tweaks to reduce pace drop off during longer runs
Porsche 911 GT3 R (2019) – Downforce reduction, Drag increase, Power & torque reduction, Softer dampingOther changes:
Formula RaceRoom X-17 – Added all liveries for the upcoming E1 series
Road America – Fixed track lacking 3D Curbs, various tweaks and art bugs fixed
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