Video game development is rarely about one man, but if it was, then Terence Groening should certainly get a mention for his contributions to the genre as the man responsible for the physics of Sportscar GT, EA’s PC F1 and NASCAR games of the early 2000’s, rFactor, rFactor 2 and every title and rFpro simulator that spawned from ISI’s engine.
This interview with RSC details his early life and career, through to him joining iRacing in 2021.
If you ever played Papyrus’ seminal Grand Prix Legends then you’ve read his name. Rich began working as a tester on NASCAR Racing (1994) and was with Papyrus at the end. In this interview, published in 2022, we discuss his time at the legendary studio and the design of Grand Prix Legends, including initial feelings of hurt at not being asked to join iRacing.
Sector 3 today released an update for their Raceroom title. It fixes a scheduling issue and adds some controller profiles. Laguna Seca is also updated to 2020 specification:
Update details:
Download size = 894.1 MB
Client version = 0.9.1.11
Client BuildID = 5835509
Dedicated version = 69.0.1213
Dedicated BuildID = 5835597Changelist:
Dedicated server – Fixed scheduling of one-time events (no repetition) that could sometimes not spawn
Laguna Seca – Updated to 2020 specs
Tweaks to AI behaviour and/or corridors at Spa-Francorchamps, Lausitzring, Mid-Ohio (fixed cutting through pitlane in turn 1), Red Bull Ring. Leaderboards were cleared where necessary.
Default controller profile added for Logitech G923
Default controller profile tweaked for Simagic
Default controller profile added for Thrustmaster TX 458 Italia Edition
Default controller profile for Thrustmaster wheels now have FFB effects for flat spots disabled to stop them from acting up
Pushed liveries for an upcoming competition in Asia
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